Aus dem Dokument "Memo Mus" von Frederic Camino. Das Spiel besteht aus zwei Teams mit je zwei Spielern und wird mit einem spanischen Kartenspiel (40. Mus ist ein traditionelles Kartenspiel baskischen Ursprungs, das vornehmlich in Spanien und in Frankreich (dort fand die erste Weltmeisterschaft in statt). Mus. Spanische Tradition im Kartenspiel. Verlag, Autor, Preis. King Cards, Trad. / Stefan Ocker (nofuture.nug).
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Mus ist ein traditionelles Kartenspiel baskischen Ursprungs, das vornehmlich in Spanien und in Frankreich (dort fand die erste Weltmeisterschaft in statt). Mus ist ein traditionelles Kartenspiel baskischen Ursprungs, das vornehmlich in Spanien und in Frankreich aber auch in Deutschland gespielt wird. Um Mus zu spielen, sind 2 Paare von Spielern und ein spanisches Kartenspiel von 40 Karten erforderlich. Die Dreier werden als Könige und die Zweier als. Mus (Kartenspiel). MusPartie. Mus ist ein traditionelles Kartenspiel baskischen Ur- sprungs, das vornehmlich in Spanien und in Frankreich. (dort fand die erste. Fournier F – Mus in Etui aus Kunstleder, Set-Set, Braun Buch Einstruction Wahrsagerei Schicksalsprognose Kartenspiel. Mus. Spanische Tradition im Kartenspiel. Verlag, Autor, Preis. King Cards, Trad. / Stefan Ocker (nofuture.nug). Nach Verteilung der Karten werden Wetten abgeschlossen. Spielentscheidend sind Bluff, Mimik und Einschätzungsvermögen. Mus Kartenspiel gebraucht - King.
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Mus Kartenspiel Navigation menu VideoTruco Mus ist ein Kartenspiel baskischen Ursprungs, das in Spanien gespielt wird. Muspartie Inhaltsverzeichnis 1 Regeln. The Mus ist ein Spiel mit 4 Spielern zu zweit. Es wird mit den 40 Karten des spanischen Decks gespielt. Es gibt zwei Besonderheiten hinsichtlich der. Aus dem Dokument "Memo Mus" von Frederic Camino. Das Spiel besteht aus zwei Teams mit je zwei Spielern und wird mit einem spanischen Kartenspiel (40. Ein Spieler kann Schreibprogramm Test jede einzelne Runde gewinnen. Der Dealer muss die Karten mischen, der Spieler links von ihm hebt die Karten dann ab. Spielentscheidend sind Bluff, Mimik und Einschätzungsvermögen. Toggle navigation. Deshalb 4 Sterne!
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Fountain Products. Cave Surveying. Free Utilities, Tools. Fun Stuff. Math, Computers. Arachnid Arachnid is a computer solitaire game originally written by Ian Heath in the early 's.
In this way, the speaking order changes in each game and all the players get to be the first one to speak at some point. The dealer shuffles the cards and their left hand player cuts the deck.
After this, they deal four cards, one card at a time, to each player starting with the player to their right and finishing with themself.
Once the cards have been dealt, they put the deck aside and the game begins. The first player to speak will be the player at the right hand side of the dealer.
Being the dealer is disadvantageous because ties are solved by speaking order: in case of a tie the person who spoke first wins.
Starting with the player to the right hand side of the dealer known as Mano , each player declares whether or not they want to have a discard phase.
By turns they say either " Mus " to agree on discard or " No mus ". The turn to speak is as follows: 1 Mano. This position is commonly known as "postre" last as he comes last in the playing order, so he has a somehow handicapped ability in that hand.
This way the team that speak first can seem to render themselves vulnerable being true or fake letting the opposition know that their cards are not good enough, since they want to discard.
The opposition team can then decide whether or not there will be mus. Only if all four players agree, there is a discard phase Mus , where they can discard up to all four cards or none at all.
The dealer feeds to each player the requested cards one by one. After discard, the players repeat the process of discussing a new discard phase Mus or not Mus until at least one of them finally disagrees.
If needed, the discarded pile can be reshuffled and dealt again as many times as needed. After a player refuses to have a new discard phase, the playing rounds begin.
Of course, having one or more discard rounds will make the player and his partner get better cards, but the same applies for the opposing couple so this is the point to be considered regarding Mus.
The first round is called Grande. The two teams compete for the highest combination of cards. The highest cards in the Spanish deck are the Kings, followed by Knights and Jacks.
In the variant game with eight kings, the threes work as the regular Kings and are therefore as high.
As it is a bidding game, if one team does not accept the bid then they may not win the hand even though they have higher cards. The second round is the Chica.
The two teams compete for the lowest combination of cards. The lowest cards in the Spanish deck are the Aces. In the variant game with eight Kings, there are also eight aces, with the twos being the second set of aces.
The Chica is a round that is overtly despised by most players, since bidding to it reveals or at least suggests, which can be used that the player has quite low cards, thus letting him in a weakened position in the remaining rounds his Pair should be low, if any, and probably has no Game.
Further to this, since all players probably have quite high cards, the chances of getting the bid accepted are scarce.
Before the third and fourth are played, players run a pre-round, declaring whether they have matching cards Pares. In this pre-round, the players announce by turns 'Pares si' they have matching cards or 'Pares no' they don't have matching cards.
Having matching cards means that two or more of the cards in their hands have the same face value.
If none of the players in a team can play, the whole round is skipped and the other team will score the round in the scoring phase.
If none of the four players has Pares, the whole round is skipped altogether. The lowest combination of matching cards for this round is a single pair 'pares' , followed by three-of-a-kind 'medias' and the highest Two-pair 'duples'.
Unlike in poker, in mus, Two-pair is a better combination than three-of-a-kind. This accounts for the fact that it is usually played with eight kings and eight aces, which makes three-of-a-kind easier to attain.
In case of a tie, the combination with the highest value wins. If two players had exactly the same pares combination, the tie is solved by speaking order: the player who spoke first wins.
In the variant game with eight Kings, threes are Kings and twos are Aces for all purposes. The fourth and last round is the Juego Game.
As in the Pares round, players run a pre-round before the actual round, declaring whether they are able to play or not. Being able to play the Juego round means that the total value of the cards in the player's hand is 31 or higher.
In order to be able to play this round, players have to sum up the face values of their cards, except for face cards, which all count In the variant game of eight Kings, threes count as Kings and twos count as Aces, and therefore they add 10 and 1 respectively to the total hand value.
For example, a hand like 'King' will add up to 31 points. The highest total card value for this round is 31, followed by 32, then 40, 37, 36, 35, 34 and the lowest is Take into account that 31 is a very easy combination to have in the eight Kings variant, since there are so many value cards and Aces.
If none of the players of a team can play, the round is finished and the other team will score the round in the scoring phase.
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Cookie Einstellungen Akzeptieren.Novoline Uelzen category only includes cookies that ensures basic functionalities and security features of the website. Game Twis other regions restrict this special rule to the combination 'Jack' and some others restrict it further by requiring Jack and sevens to be of specific suits. This version is bit so it will run under either 32 or bit Windows. Contact Us. There is an exceptional kind of bid called 'hor dago' in Basque"there it is"which, if accepted, ends the whole game in favor of the winning team. The or dago changes the scoring sequence.